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perl中bless的理解

程序说明

网上的很多教程都没有把bless讲清楚,我通过摸索和实验,终于明白bless是什么意思了,简单的讲:

  • bless有两个参数:对象的引用、类的名称。
  • 类的名称是一个字符串,代表了类的类型信息,这是理解bless的关键。
  • 所谓bless就是把 类型信息 赋予 实例变量。
  • 程序包括5个文件:
    person.pm :实现了person类
    dog.pm :实现了dog类
    bless.pl : 正确的使用bless
    bless.wrong.pl : 错误的使用bless
    bless.cc : 使用C++语言实现了与bless.pl相同功能的代码person.pm

    #!/usr/bin/perl -wpackage person;
    use strict;sub sleep() {
            my ($self) = @_;
            my $name = $self->{"name"};         print("$name is person, he is sleeping\n");
    }sub study() {
            my ($self) = @_;
            my $name = $self->{"name"};         print("$name is person, he is studying\n");
    }
    return 1;



    dog.pm

    #!/usr/bin/perl -wpackage dog;
    use strict;sub sleep() {
            my ($self) = @_;
            my $name = $self->{"name"};         print("$name is dog, he is sleeping\n");
    }sub bark() {
            my ($self) = @_;
            my $name = $self->{"name"};         print("$name is dog, he is barking\n");
    }return 1;


    bless.pl

    #!/usr/bin/perl =wuse strict;
    use person;
    use dog;sub main()         my $object = {"name" => "tom"};         # 先把"tom"变为人         bless($object, "person");
            $object->sleep();
            $object->study();         # 再把"tom"变为狗         bless($object, "dog");
            $object->sleep();
            $object->bark();         # 最后,再把"tom"变回人         bless($object, "person");
            $object->sleep();
            $object->study();
    }&main();# 程序运行时输出:
    # tom is person, he is sleeping
    # tom is person, he is studying
    # tom is dog, he is sleeping
    # tom is dog, he is barking
    # tom is person, he is sleeping


    bless.wrong.pl

    #!/usr/bin/perl =wuse strict;
    use person;
    use dog;sub main()         my $object = {"name" => "tom"};         # 没有把类型信息和$object绑定,因此无法获知$object有sleep方法         $object->sleep();
            $object->study();
    }&main();# 程序运行输出为:


    使用c++实现bless的功能

    c中的代码

    #include <stdio.h>
    #include <stdlib.h>
    #include <string.h>struct object {
            char name[16];
    };struct person {
            char name[16];         void sleep() { printf("%s is person, he is sleeping\n", this->name); }
            void study() { printf("%s is person, he is studying\n", this->name); }
    };struct dog {
            char name[16];         void sleep() { printf("%s is dog, he is sleeping\n", this->name); }
            void bark() { printf("%s is dog, he is barking\n", this->name); }
    };#define bless(object, type) ((type*) object)int main()         struct object * o = (struct object *) malloc(sizeof(struct object));
            strcpy(o->name, "tom");         // 先把"tom"变为人          bless(o, person)->sleep();
             bless(o, person)->study();         // 再把"tom"变为狗          bless(o, dog)->sleep();
             bless(o, dog)->bark();         // 最后,再把"tom"变回人          bless(o, person)->sleep();
             bless(o, person)->study();
            return 0;
    }// 程序运行时输出:// tom is person, he is sleeping
    // tom is person, he is studying
    // tom is dog, he is sleeping
    // tom is dog, he is barking
    // tom is person, he is sleeping


    关键的地方就是把对象o的类型转变为person类型和dog类型 原文地址 http://bbs2.chinaunix.net/viewthread.php?tid=981190
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